![]() □ Minor text fixes, updates, and clarifications Bug Fixes Improved check for Three-Headed Boy (Achievement) to ensure Cerberus pets are correctly tallied.Version number on the main menu now fades out smoothly when loading a game.Improved controller selection for Companions in the Keepsake Screen (to prevent accidental upgrading). #HADES LOCKED HEART GUIDE PRO#Improved Switch Pro controller support (default inputs now match the console please check your bindings).Improved controller support with systems running macOS Big Sur.Improved detection for DualSense controllers for some systems.□ Other minor fixes, changes, and improvements to various narrative events Miscellaneous Fixed a rare issue where Orpheus would sometimes not appear back at the House as soon as expected.Fixed several rare issues where certain subplots or affinity events would not occur as expected.□ Fixed some Megaera battle chatter voice lines not playing correctly, causing subtitle mismatches Theseus and The Minotaur: fixed their alternate tag-team maneuver not always firing as expected other minor fixes Voice & Narrative.□ Wringer: fixed issue where they sometimes attacked through obstacles Swift Flourish (Hermes): fixed an issue where this would reduce attack speed above Common rarity Foes & Encounters.Thunder Flourish (Zeus): fixed an issue where most lightning bolts could not deal Critical damage after also picking Pressure Points (Artemis).□ Twin Fists (Gilgamesh Aspect): fixed Maim effect not always dealing as much damage as expected Boons & Blessings Thank you for your support, and for playing Hades! Infernal Arms, Aspects, & Abilities #HADES LOCKED HEART GUIDE PATCH#We've continued monitoring feedback and reports since our v1.0 Launch Update, and this patch contains fixes to various issues brought to our attention.
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